I’ve been going through a few different games lately, most of them are older games! However, all of them are pretty damn fun.
View some cool trailers of upcoming games by reading more.
Such a simple concept. Play Quake 3 online, for free. Add in a friend’s list, matchmaking, skill levels, statistics, awards, and other community features? Nice. Did I mention it was free?
You play it right from your browser – only a quick, two minute install before you’re playing. You can play within the browser window, or set it up into full-screen. You can edit and tweak all the options to your heart’s desire – it’s essentially the Quake 3 engine.
The more I play it, the more I am addicted. It’s quickly taking over my “game to play” when I’m bored and need a 5-10 minute distraction (which often turns into 15-20 minutes). This was once a niche that Counter-Strike: Source filled for me. but now it is Quake Live.
Check it out at www.quakelive.com – it’s in public beta right now! Free, fast, and fun! I give it a big thumbs up – Quake 3 is a smooth, classic FPS gameplay that is very straightforward. It keeps to the basics, and that’s a hell of a good idea.
Also keep in mind we’re developing a shoutcasting website for Quake Live at www.quake-live.tv
View my Game of the Year selections for 2008. A bit late, yes, I know… but better late than never!
Watch as Fable 2, Fallout 3, Left 4 Dead, Sins of a Solar Empire, Call of Duty: World at War, and many other top caliber games compete for one of the top 10 spots on this year’s list!
Please give me your comments and feedback on my selections.
Thanks!
Ever since the invention of bots within Counter-Strike, people have been restricting them to use knives only. and putting massive numbers of bots. Nothing is quiet as fun as mowing down dozens of rushing bots. Well, that idea expanded into actual “Zombie” modifications within Counter-Strike, which provided a lot of replay value. The idea of battling zombies within the Source engine can be largely accredited due to these inventive modders.
So then the idea of Left 4 Dead was born: a teamwork focused game where you and three other survivors had to battle zombies throughout infested cities, towns, and countryside. And who doesn’t like destroying massive amounts of brainless zombies? It’s a lot of fun. Toss in “boss” zombies, the ability to revive fallen teammates, limited ammo and items, and a few other key features, it really gives you a fun gameplay experience.
Spore is a game that had a ton of ambition. From The Sims and SimCity creator Will Wright, people were expecting a deep simulation game – from cell stage to controlling an entire galaxy. What they got was a fusion of a casual game and deep, customization toolset. That being said, these leaves people who were expecting a real simulation or strategic game elements sadly disappointed.
Before Spore was even released, the put out the Spore Creature Creator. This was pretty entertaining, it was full of customizations, different ways to make creatures, and limitless possibilities. It was incredibly creative, and it allowed a certain ease of use along with a ton of features. This felt really well done, and it was fun to make about a half dozen creatures in maybe two hours. After I had my fun with the editor, I eagerly awaited the game.