Top 10 Games of 2008

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View my Game of the Year selections for 2008. A bit late, yes, I know… but better late than never!

Watch as Fable 2, Fallout 3, Left 4 Dead, Sins of a Solar Empire, Call of Duty: World at War, and many other top caliber games compete for one of the top 10 spots on this year’s list!

Please give me your comments and feedback on my selections.

Thanks!

Left 4 Dead Review

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Ever since the invention of bots within Counter-Strike, people have been restricting them to use knives only. and putting massive numbers of bots. Nothing is quiet as fun as mowing down dozens of rushing bots. Well, that idea expanded into actual “Zombie” modifications within Counter-Strike, which provided a lot of replay value. The idea of battling zombies within the Source engine can be largely accredited due to these inventive modders.

lfd-4.jpg So then the idea of Left 4 Dead was born: a teamwork focused game where you and three other survivors had to battle zombies throughout infested cities, towns, and countryside. And who doesn’t like destroying massive amounts of brainless zombies? It’s a lot of fun. Toss in “boss” zombies, the ability to revive fallen teammates, limited ammo and items, and a few other key features, it really gives you a fun gameplay experience.

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Spore Review

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Spore is a game that had a ton of ambition. From The Sims and SimCity creator Will Wright, people were expecting a deep simulation game – from cell stage to controlling an entire galaxy. What they got was a fusion of a casual game and deep, customization toolset. That being said, these leaves people who were expecting a real simulation or strategic game elements sadly disappointed.

spore-1.jpg Before Spore was even released, the put out the Spore Creature Creator. This was pretty entertaining, it was full of customizations, different ways to make creatures, and limitless possibilities. It was incredibly creative, and it allowed a certain ease of use along with a ton of features. This felt really well done, and it was fun to make about a half dozen creatures in maybe two hours. After I had my fun with the editor, I eagerly awaited the game.

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Fallout 3 Review

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Post-apocalyptic games are becoming more and more common, but the Fallout series has always been a step above with its combination of retro styling, devastated landscapes, and a complete and realistic post-apocalyptic world. Fallout 3 continues this trend, but moves to a brand new engine, as well as a new perspective. Despite the changes to the series, is it still a groundbreaking phenomenal game? The answer, of course, is yes.

fallout3-2.jpg The single greatest quality that Fallout 3 achieves so perfectly is the atmosphere. The eerily futuristic world in which civilization has been destroyed is remarkably spot on. The land is devoid of life, the urban landscape are abandoned and dark, and the countryside is desolate and war-torn. The entire world is so realistic, and looks so amazing graphically, that it’s hard not to get lost in it.

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RIP DeathAdder

It lasted about 3 days, but the damn thing is broke. Or at least acting very weird. Here’s a short description of the problem

The problem is, every so often (sometimes a couple hours, sometimes every 15 minutes) the mouse buttons will not work, the mouse itself works fine but I can’t press any of the buttons. However, if I press all 5 buttons at the SAME TIME, the functionality of the mouse buttons are returned. Sometimes I have to mash all the buttons multiple times… it’s very awkward.

Yeah… annoying. So I’m back to my old MX518, at least for now. Sent in a support ticket to Razer 3 days ago, it still has not been responded to.

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